Event Listeners
Server Listeners
This section lists all available event listeners, detailing each events's purpose to help you integrate with the resource effectively.
These events should not be triggered by any other scripts.
div_bridge:server:OnPlayerLoaded
This event is triggered when a player is loaded.
RegisterNetEvent('div_bridge:server:OnPlayerLoaded', function(playerId)
print(playerId)
end)| Returned Data | Type | Description |
|---|---|---|
playerId | number | The server ID of the player that loaded. |
div_bridge:server:OnPlayerUnloaded
This event is triggered when a player is unloaded.
RegisterNetEvent('div_bridge:server:OnPlayerUnloaded', function(playerId)
print(playerId)
end)| Returned Data | Type | Description |
|---|---|---|
playerId | number | The server ID of the player that unloaded. |
div_bridge:server:OnPlayerJobUpdate
This event is triggered when a player's job is updated.
RegisterNetEvent('div_bridge:server:OnPlayerJobUpdate', function(data)
print(data.playerId, data.name, data.label, data.grade, data.gradeLabel)
end)| Returned Data | Type | Description |
|---|---|---|
playerId | number | The server ID of the player. |
name | string | The name of the job. |
label | string | The label of the job. |
grade | string | The grade of the job. |
gradeLabel | string | The label of the grade. |