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DIVERSITY

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Event Listeners

Server Listeners

This section lists all available event listeners, detailing each events's purpose to help you integrate with the resource effectively.

These events should not be triggered by any other scripts.

div_bridge:server:OnPlayerLoaded

This event is triggered when a player is loaded.

server.lua
RegisterNetEvent('div_bridge:server:OnPlayerLoaded', function(playerId)
  print(playerId)
end)
Returned DataTypeDescription
playerId
number
The server ID of the player that loaded.

div_bridge:server:OnPlayerUnloaded

This event is triggered when a player is unloaded.

server.lua
RegisterNetEvent('div_bridge:server:OnPlayerUnloaded', function(playerId)
  print(playerId)
end)
Returned DataTypeDescription
playerId
number
The server ID of the player that unloaded.

div_bridge:server:OnPlayerJobUpdate

This event is triggered when a player's job is updated.

server.lua
RegisterNetEvent('div_bridge:server:OnPlayerJobUpdate', function(data)
  print(data.playerId, data.name, data.label, data.grade, data.gradeLabel)
end)
Returned DataTypeDescription
playerId
number
The server ID of the player.
name
string
The name of the job.
label
string
The label of the job.
grade
string
The grade of the job.
gradeLabel
string
The label of the grade.

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